In this mod the player takes less damage from gunfire on master difficulty than in vanilla, but the catch is that the AI is more accurate. This mod was tested on a complete playthrough set to master difficulty and was tuned around feeling challenging but fair at that difficulty level. I generally recommend that you play on MASTER difficulty.
If you don't want to lose an autosave or quick save to an overwrite then back it up with a manual save! A Note on Difficulty WARNING: The game will overwrite any files named _autosave.sav or _quicksave.sav where is the name you entered when starting Stalker for the first time. Additionally, the vanilla version of the game (and likely other mods) will not be compatible with saves from this mod (hence the "one-way"). Still, it's a good idea to create a backup save before overwriting a save if you want to be totally safe. This mod should be completely one-way compatible with any vanilla save files or ZRP mod save files. If you have never finished a play through of Stalker before because you couldn't get past a deal-breaker like one of the quotes above, then I recommend you give this mod a shot as it was created for that exact type of player. Shadow of Chernobyl and not a radically different experience. In conclusion, you can rest assured that what you will play with this mod installed is still S.T.A.L.K.E.R. For example, all weapon damage values exactly match the vanilla values from master difficulty, and so the vanilla weapon balance has been maintained even while combat has been made more lethal. Existing content that has been changed typically deviates very little from its vanilla equivalent. Most importantly: THIS MOD DOES NOT ADD ANY NEW CONTENT. In general, this mod seeks to address all of the most common complaints a new or returning player might have without changing the fundamental feeling of vanilla Stalker. This mod recognizes that there are players who want these problems fixed without having to play a completely overhauled version of the game. "The textures for weapon scopes are all stretched out into ovals."."Medkits should stop me from bleeding just like a bandage does.".
"The flashlight has a weirdly short range."."I want to see the stats of an outfit before I buy it without using the wiki."."It'd be nice if NPCs couldn't snipe me through two bushes and a tree."."I wish stealth were slightly more viable."."I'd like it if NPCs didn't insta-kill me in CQC.".
"I would prefer it if I couldn't eat 12 loaves of bread mid-combat to instantly regain full health."."I wish I could carry just a bit more weight."."Seeing enemy locations and numbers on the radar takes all of the spookiness and surprise away."."The stamina system is overly tedious and takes the fun out of traveling through the zone."."Enemies are total bullet sponges and weapons don't feel lethal enough."."The weapons I'm holding take up half the screen."."The FoV is terrible but I can't change it in the settings.".More specifically, if you are a player who started playing Stalker and had any of the following thoughts then this mod was made for you: This mod is for players who want the vanilla Stalker experience, but with its rough edges polished to a nice modern shine. ZRP), or are massive overhauls that feel like a new and different experience than the vanilla game (e.g.
Many mods for Stalker either are minor changes to a single element of the game, bug fixes with little to no mechanical changes (e.g. (A mod for S.T.A.L.K.E.R.: Shadow of Chernobyl ver.